Video Games

Results: 4028



#Item
21For Immediate Release  Casual Connect Europe 2017 in Berlin: First insights International program highlighting emerging trends of the video games industry in several conference tracks  Berlin, GERMANY – November 25th,

For Immediate Release Casual Connect Europe 2017 in Berlin: First insights International program highlighting emerging trends of the video games industry in several conference tracks Berlin, GERMANY – November 25th,

Add to Reading List

Source URL: cga.global

- Date: 2016-11-29 11:47:42
    22Beyond Triangles : GigaVoxels Effects In Video Games Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann To cite this version: Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elma

    Beyond Triangles : GigaVoxels Effects In Video Games Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann To cite this version: Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elma

    Add to Reading List

    Source URL: hal.inria.fr

    - Date: 2016-07-13 12:55:10
      23The Impact of Diverse Memory Architectures on Multicore Consumer Software An industrial perspective from the video games domain George Russell Colin Riley Neil Henning Uwe Dolinsky Andrew Richards ∗

      The Impact of Diverse Memory Architectures on Multicore Consumer Software An industrial perspective from the video games domain George Russell Colin Riley Neil Henning Uwe Dolinsky Andrew Richards ∗

      Add to Reading List

      Source URL: www.doc.ic.ac.uk

      - Date: 2012-08-31 08:16:46
        24DONATIONS of Books, DVDs, Blu-rays and CDs Donation Guidelines Winnipeg Public Library accepts donations of books, DVDs, Blu-rays, video games and CDs. Newer materials published in the current or

        DONATIONS of Books, DVDs, Blu-rays and CDs Donation Guidelines Winnipeg Public Library accepts donations of books, DVDs, Blu-rays, video games and CDs. Newer materials published in the current or

        Add to Reading List

        Source URL: wpl.winnipeg.ca

        - Date: 2016-01-28 14:34:29
          25LESS SCREEN TIME! NO MORE THAN ONE HOUR OF TV AND VIDEO GAMES PER DAY ¡MENOS TIEMPO DE TELEVISIÓN!

          LESS SCREEN TIME! NO MORE THAN ONE HOUR OF TV AND VIDEO GAMES PER DAY ¡MENOS TIEMPO DE TELEVISIÓN!

          Add to Reading List

          Source URL: envisionnm.org

          - Date: 2012-10-18 12:01:46
            26American Journal of Play | Vol. 1 No. 2 | ARTICLE: Cats and Portals: Video Games, Learning, and Play

            American Journal of Play | Vol. 1 No. 2 | ARTICLE: Cats and Portals: Video Games, Learning, and Play

            Add to Reading List

            Source URL: www.journalofplay.org

            - Date: 2014-06-25 10:30:26
              27Proceedings of the 18th International Conference on Computer Games, pp, Louisville, Kentucky, USA, Real-time Rendering of Burning Solid Objects in Video Games Dhanyu Amarasinghe Ian Parberry

              Proceedings of the 18th International Conference on Computer Games, pp, Louisville, Kentucky, USA, Real-time Rendering of Burning Solid Objects in Video Games Dhanyu Amarasinghe Ian Parberry

              Add to Reading List

              Source URL: larc.unt.edu

              - Date: 2013-08-05 13:59:26
                28International Journal of Game-Based Learning Volume 6 • Issue 1 • January-March 2016 Computational Thinking in Constructionist Video Games David Weintrop, Learning Sciences and Center for Connected Learning and Compu

                International Journal of Game-Based Learning Volume 6 • Issue 1 • January-March 2016 Computational Thinking in Constructionist Video Games David Weintrop, Learning Sciences and Center for Connected Learning and Compu

                Add to Reading List

                Source URL: ccl.northwestern.edu

                - Date: 2016-05-10 16:30:10
                  29Proceedings of the 18th International Conference on Computer Games, pp, Louisville, Kentucky, USA, Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe Ian Parberry

                  Proceedings of the 18th International Conference on Computer Games, pp, Louisville, Kentucky, USA, Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe Ian Parberry

                  Add to Reading List

                  Source URL: larc.unt.edu

                  - Date: 2013-08-05 13:59:21
                    30D:/New/Books/Orthoreconstructions/ortho.dvi

                    D:/New/Books/Orthoreconstructions/ortho.dvi

                    Add to Reading List

                    Source URL: www.dieschwalbe.de

                    Language: English - Date: 2014-02-01 10:15:43